Keep latency low
Latency is the delay between something happening on stage and a viewer seeing it. Keeping it short is mostly about the path the signal takes.
Every step in a path adds delay. Some of it is unavoidable, some of it depends on how far a signal has to travel, and some of it comes from equipment that is doing more work than it needs to.
What adds delay
- The physical distance a signal travels
- Extra encoding and decoding steps in the path
- Traversing equipment that is not built for live work
- Long chains of converters between sources and the program feed
Keeping latency low is largely a matter of building the shortest sensible path. A camera that goes straight to the switcher is always faster than one that is routed around the building to reach it.
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Low-latency cloud video routing nodes for multi-stage broadcasting and live streaming.
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